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Godin Thekiller
Hellstorm Inc League of Infamy
997
|
Posted - 2013.09.30 23:33:00 -
[1] - Quote
I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:50:00 -
[2] - Quote
Telleth wrote:Really like it.
On the separating of vehicles and infantry, what if large blaster turrets were removed, and then forge guns and swarms nerfed a good bit, then reduced the overall price of vehicles by 1/3?
..... This is what I mean by stupid. |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:51:00 -
[3] - Quote
BobThe 844-1 CakeMan wrote:i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D
swarms still 2 shot. And that's during 2 hardeners, and max skills. They're even worse. |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:53:00 -
[4] - Quote
Xender17 wrote:Keri Starlight wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Yes, I think the exact same thing... Also, I'm one of the few shield tankers left. Not only they are much weaker than armor tanks, but a single Forge Gun can really obliterate a good Gunnlogi. Forge Gun is Evil itself for me. I think the only nerf he was talking about was the blaster nerf. Which if nerfed... Would make tanks extremely week to infantry.
He said turrets to be unable to viablely kill infantry, and HAV's only take on HAV's. So what's the point of bringing HAV's out? |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:57:00 -
[5] - Quote
BobThe 844-1 CakeMan wrote:Godin Thekiller wrote:BobThe 844-1 CakeMan wrote:i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D swarms still 2 shot. And that's during 2 hardeners, and max skills. They're even worse. it takes 3 shots for me. of course i use the 6k armor instead of 5.2k as many tanker i see are switching to. i just don't like tht approach. XD of course one time a swarm kill me in one shot when i had 3k armor and all my resist on. and it wasn't even proto they were advanced. Swarms are def a problem.
I hit any fit with 2 shots and kill them. IT takes the repps too long to turn on. Plus, those sob's fire too fast. they need fixing now. |
Godin Thekiller
Hellstorm Inc League of Infamy
1006
|
Posted - 2013.10.01 00:00:00 -
[6] - Quote
Nguruthos IX wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Correct. dime a dollar paper tanks will also be no fun.
Point is (and why we're complaining so hard) is they already are paper, but cost like gold plated cars |
Godin Thekiller
Hellstorm Inc League of Infamy
1012
|
Posted - 2013.10.01 00:14:00 -
[7] - Quote
DildoMcnutz wrote:Blaster tanks should do little damage to infantry? So the reason to pull out a tank is to counter another tank, Why would you even bother with a tank at that point, the point of the blaster tank imo is to hard counter the enemy teams infantry slayers.
My point exactly (and actually, it's a middle ground for taking out infantry and vehicles. The Autocannons will be even better infantry slayers). |
Godin Thekiller
Hellstorm Inc League of Infamy
1015
|
Posted - 2013.10.01 00:25:00 -
[8] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. NOT HP wise, but firepower wise.I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry. I COULD LIVE with that.The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV.And this puts all the weight on the Vehicle part of the balance. And i refuse.
I want Chromo-level efficiency. I was able to easily able to make a profit with my skills. With 1.4, it's become impossible. **** that. It wasn't impossible to solo people then, but it was way harder than now. Is that too much to ask? |
Godin Thekiller
Hellstorm Inc League of Infamy
1021
|
Posted - 2013.10.01 00:40:00 -
[9] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:KING CHECKMATE wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. NOT HP wise, but firepower wise.I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry. I COULD LIVE with that.The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV.And this puts all the weight on the Vehicle part of the balance. And i refuse. I want Chromo-level efficiency. I was able to easily able to make a profit with my skills. With 1.4, it's become impossible. **** that. It wasn't impossible to solo people then, but it was way harder than now. Is that too much to ask? EDIT: Not really firepower wise, that was way too high. firepower as is now, but surviveability at chromo. . Tanks in chromo were unstoppable. Even by organized AV squads, they would at worst go 40+ kills 1- deaths... Again i wouldnt mind Chromo tanks, but with reduced efficiency vs Infantry; to a level where a tank can be used as wall and support fire but not to dominate an entire match by itself. The only counter to this tank,being another tank...(Or DS)
chromo was almost as bad as Uprising. they were usable, but it was challenging. They had a lot of damage potential, so it was pretty easy to kill AV, plus we could see them all the time, so that was a non issue. With the damage stats as is, it would be fine. Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them. I had to try my best, and with PROTO AV, but it was possible. I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them. |
Godin Thekiller
Hellstorm Inc League of Infamy
1021
|
Posted - 2013.10.01 01:14:00 -
[10] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:
chromo was almost as bad as Uprising. they were usable, but it was challenging. They had a lot of damage potential, so it was pretty easy to kill AV, plus we could see them all the time, so that was a non issue. With the damage stats as is, it would be fine. Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them. I had to try my best, and with PROTO AV, but it was possible. I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them.
''chromo was almost as bad as Uprising'' Agreed. Only tanks had the upperhand in chromo. AV in uprising.'' plus we could see them all the time, '' You still can! :3 its called active scanners. I do agree thou, there should be some kind of signal,maybe a different color , for AV infantry so tanks can have them as priority.'' With the damage stats as is, it would be fine'' Agreed. If you dont touch AV and buff resistance to Chromo level.It would be fine. ''Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them.'' Good for you,not eveybody has the same skill, assuming they do its a very common forum mistake. Killing tanks should not be RESERVED for Pro players/veterans. ''I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them'' We still have those.
vehicles haven't had the upperhand since chromo.
Rendering is still a issue, and when rendering issues start up, it messes with the tacnet map.
buffing vehicles is the same as nerfing AV, only with nerfing AV, you fix the FG vs. infantry problem as well.
Right. Only soloing should be. It should take a group of regular joes (about 2-4) to take it down, but a real pro can do it in one. And not under 5 seconds.
Those guys are the idiots, and should never get a major say on damage values. Like we have seen, it could lead to disaster. |
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Godin Thekiller
Hellstorm Inc League of Infamy
1021
|
Posted - 2013.10.01 01:21:00 -
[11] - Quote
BobThe 844-1 CakeMan wrote:Godin Thekiller wrote:KING CHECKMATE wrote:Godin Thekiller wrote:
chromo was almost as bad as Uprising. they were usable, but it was challenging. They had a lot of damage potential, so it was pretty easy to kill AV, plus we could see them all the time, so that was a non issue. With the damage stats as is, it would be fine. Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them. I had to try my best, and with PROTO AV, but it was possible. I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them.
''chromo was almost as bad as Uprising'' Agreed. Only tanks had the upperhand in chromo. AV in uprising.'' plus we could see them all the time, '' You still can! :3 its called active scanners. I do agree thou, there should be some kind of signal,maybe a different color , for AV infantry so tanks can have them as priority.'' With the damage stats as is, it would be fine'' Agreed. If you dont touch AV and buff resistance to Chromo level.It would be fine. ''Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them.'' Good for you,not eveybody has the same skill, assuming they do its a very common forum mistake. Killing tanks should not be RESERVED for Pro players/veterans. ''I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them'' We still have those. vehicles haven't had the upperhand since chromo. Rendering is still a issue, and when rendering issues start up, it messes with the tacnet map. buffing vehicles is the same as nerfing AV, only with nerfing AV, you fix the FG vs. infantry problem as well. Right. Only soloing should be. It should take a group of regular joes (about 2-4) to take it down, but a real pro can do it in one. And not under 5 seconds. Those guys are the idiots, and should never get a major say on damage values. Like we have seen, it could lead to disaster. i can confirm i killed his tank in 5 shots with a forge gun. it takes no skill. i kill most tanks with 4 shots and finish off with av nades or another barage of forge gun shots. :D
I still remember that **** move you made, and I still want to stomp your face in a pool of plasma for it. |
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